Hi

First of all,

Many many many Great thanks to everyone involve in this project !

You have my deep respect

You can't even imagine how much I missed Kung Fu Chess after its closure.

By the way, Judo chess really couldn't be more well coded as it is. It's hard to find feature to ask.

(even Gong without sounds is available !!)

One I think of,

as you maybe noticed, I quite "hate" fast play. So, to force me to play faster (AND, to force other people to play slower)

it would be nice to be able to rate intermediate speed play.

For example, if a rated game is set with Move speed to 0,7 and Move delay to 10 (my feature request is only based on speed) :

If i win this game,

I will earn [0,7 * points] I should have normaly taken (compare to my opponent strenght), in my Standard statistics

AND i will earn [0,3 * points] I should have normaly taken, in my Fast Standard statistics

obviously, this kind of formula will take effect if I lose.

The only question is how to calculate the original rating of each player to find out how many points you should win (or lose)

what is my original rating at a Move speed of 0,7 ? (0,7 * Standard rating + 0,3 Fast Standard rating) / 2 ?

Hope you understood what I meant.